Just some Menu redesigns. I haven't had a lot of time to work on my game projects. The main snag right now on Dungeon's Slayer is that there's slowdown that eventually crashes the game. I didn't have this issue with the original, so I'm not sure what is going on here. It's still coming along. I have no idea when the release'll be though...
Friday, February 14, 2014
Friday, January 17, 2014
Next Project, Dungeon's Slayer
There has been a lot of posts on here about Auto-Warrior and Panic! Panic!, but it's time to throw another name into the mix.
Here's a taste:
I think that I have mentioned it before on this blog and the Screenshot Blog, but now it's going to become my focus. It's primarily being made for the OUYA, but I'm thinking it's also going to be on PC. I'm not sure for mobile devices, as I don't know how I'm going to do the touch controls and not be clunky.
Here's some shots of the current build on OUYA:
Support for Auto-Warrior and Panic! Panic! will continue with further levels, dungeons, and features... eventually... Classes have started for me and I may not have a lot of time.
Here's a taste:
I think that I have mentioned it before on this blog and the Screenshot Blog, but now it's going to become my focus. It's primarily being made for the OUYA, but I'm thinking it's also going to be on PC. I'm not sure for mobile devices, as I don't know how I'm going to do the touch controls and not be clunky.
Here's some shots of the current build on OUYA:
Support for Auto-Warrior and Panic! Panic! will continue with further levels, dungeons, and features... eventually... Classes have started for me and I may not have a lot of time.
Wednesday, January 15, 2014
Tizen Game Drive, YoYo Games
I just found out today that we one the random drawing for the Tizen Game Drive being run by YoYo Games on the 10th. It is featured in this video:
This totally took me by surprise.
This totally took me by surprise.
Tuesday, December 10, 2013
Panic! Panic! Release
Panic! Panic! has been released on Google Play. Download it HERE!
Have fun with this action Arcade Puzzle game. There will be more added to the game in future updates including: More waves in Arcade Mode, More PowerUps, Online Scores, and more features.
The game is free with ads, but future updates will give you the option to pay to remove them.
Have fun with this action Arcade Puzzle game. There will be more added to the game in future updates including: More waves in Arcade Mode, More PowerUps, Online Scores, and more features.
The game is free with ads, but future updates will give you the option to pay to remove them.
Saturday, December 07, 2013
Panic! Panic! Update
So yeah, not much work done for a while, even though Panic! Panic! -in Hyper Megaspace is very close to being ready to be released. I'm hoping to have it released sometime this next week.
Just ran into some problems that definitely needed to be fixed before release. Plus, other things happening in my life like moving, finals, car breaking down, etc...
Screenshots for Panic! Panic!
Just ran into some problems that definitely needed to be fixed before release. Plus, other things happening in my life like moving, finals, car breaking down, etc...
Screenshots for Panic! Panic!
Tuesday, October 22, 2013
Panic! Panic! Gameplay
Here's a collection of Panic! Panic! -in Hyper Megaspace gameplay:
Gameplay 0:
Gameplay 1:
Gameplay 2:
Gameplay 3:
Enjoy! Each video features certain game modes. Sorry, most of the sound effects and music wasn't implemented yet when I recorded some of these.
Gameplay 0:
Gameplay 1:
Gameplay 2:
Gameplay 3:
Enjoy! Each video features certain game modes. Sorry, most of the sound effects and music wasn't implemented yet when I recorded some of these.
Friday, October 11, 2013
Updates and Progress
Did some changes to Auto-Warrior. Most notably to the Buttons.
They are now different from regular text boxes. This should make it easier to distinguish what can be interacted with.
Here's seeing it in ACTION!!
There's been some considerable work being done on Panic! Panic!. A lot of that work is taking the work I had originally done with the original and making it compatible with new reworking.
The main plan is to release both Auto-Warrior and Panic! Panic! to Tizen by the end of the month so that they are eligible to be entered in the Tizen App Competition. It's been a lot of work and stress getting these two projects ready for the competition. Balancing all this and school has been tough.
Support continues for Auto-Warrior for Android and is available for download. We haven't made a release date for Panic! Panic! yet, but I imagine it will be around the same time as it will be for Tizen.
They are now different from regular text boxes. This should make it easier to distinguish what can be interacted with.
Here's seeing it in ACTION!!
There's been some considerable work being done on Panic! Panic!. A lot of that work is taking the work I had originally done with the original and making it compatible with new reworking.
The main plan is to release both Auto-Warrior and Panic! Panic! to Tizen by the end of the month so that they are eligible to be entered in the Tizen App Competition. It's been a lot of work and stress getting these two projects ready for the competition. Balancing all this and school has been tough.
Support continues for Auto-Warrior for Android and is available for download. We haven't made a release date for Panic! Panic! yet, but I imagine it will be around the same time as it will be for Tizen.
Tuesday, October 01, 2013
TIG Source Devlog
I started a Dev Log on TIG Source.
HERE!
Check it out. It'll probably have a lot of the same info. you'll find here, but it allows for more feedback.
HERE!
Check it out. It'll probably have a lot of the same info. you'll find here, but it allows for more feedback.
Saturday, September 21, 2013
Back to Work
Since Auto-Warrior has been released, it's time to move on to some other projects. Although, I do have some plans for future updates to Auto-Warrior, the focus has shifted to some other projects. Mostly on Panic! Panic!
I have already posted content and work on it here in this blog, but I will continue to post updates on this projects as well as others that may arise.
I have already posted content and work on it here in this blog, but I will continue to post updates on this projects as well as others that may arise.
Friday, September 13, 2013
Hey, I'm on Twitter now... Well, I've had one for a while now, but I never really used it. I'm gonna use it for my games and junk.
Here it is.
Follow me for more screenshots and info. on my games.
Here it is.
Follow me for more screenshots and info. on my games.
Saturday, September 07, 2013
Auto-Warrior Released Today
So, Auto-Warrior was released this morning around Midnight. Can't you feel the excitement! You can totally download it on the Google Play store.
There's the Free Version and the Full Version. The Free version is a cut-down version of the full game. There are also Ads.
The Full Version has added feature without the Ads. There are more dungeons, items, and play modes to unlock.
Google Play Pages:
Auto-Warrior FREE
Auto-Warrior FULL
Friday, August 30, 2013
Auto-Warrior Release Date
Got together with my Game making group and we established a release date for Auto-Warrior. It will be on September 7th.
There will be a pay for version, we haven't decided on the price yet. Although, it'll probably be around $2-$3. There will also be a free version. It won't have the new game + modes, secret dungeons have been taken out, certain items have been taken out, and it will have ads. But, with the free version you can still beat the game, it's just not as fun.
Get ready for some retro-roleplaying epicness!!
There will be a pay for version, we haven't decided on the price yet. Although, it'll probably be around $2-$3. There will also be a free version. It won't have the new game + modes, secret dungeons have been taken out, certain items have been taken out, and it will have ads. But, with the free version you can still beat the game, it's just not as fun.
Get ready for some retro-roleplaying epicness!!
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