Tuesday, October 24, 2017

SotDK Playthrough Commentary - Part 3





Part 3

Saturday, October 21, 2017

SotDK Playthrough Commentary - Part 2




Just released Part 2 of my playthrough of Scourge: of the Dark Knight. I also uploaded a better version of the first part.

Tuesday, October 17, 2017

SotDK Playthrough Commentary - Part 1





Decided to do a let's play video of an old game with my commentary. Just part 1 so far.

Sunday, October 08, 2017

Auto-Warrior Let's Play

So, no post in a long time, but not a lot to post about. But, having a hard time sleeping tonight, I was browsing Youtube and noticed that somebody made a Let's play of Auto-Warrior Deluxe. I have no idea what he is saying, most of the time. Hopefully he is saying good things about the game. You can check it out here:



I'm just happy that someone took the time to make it focusing on one of my old projects.

Thursday, June 26, 2014

My Job Blog

Here is a blog about the things I find at my work at a self-storage:

http://thingsifindinstorage.blogspot.com/

Fun times.

Wednesday, May 07, 2014

Run! Jump! Cat!

I've been working on a side project the past couple of weeks, while working on finals and junk. Just something quick. I'm happy with the results so far.





Saturday, March 01, 2014

Auto-Warrior S

Did some work with Auto-Warrior S recently. I don't know, I felt inspired.








I'm updating some of the mechanics and am actually working on a Design Document to further cement the changes. Some of the Screens look a little funny because I'm in the process of changing the Resolution.

Friday, February 14, 2014

Slight Update on Dungeon's Slayer


Just some Menu redesigns. I haven't had a lot of time to work on my game projects. The main snag right now on Dungeon's Slayer is that there's slowdown that eventually crashes the game. I didn't have this issue with the original, so I'm not sure what is going on here. It's still coming along. I have no idea when the release'll be though...

Friday, January 17, 2014

Next Project, Dungeon's Slayer

There has been a lot of posts on here about Auto-Warrior and Panic! Panic!, but it's time to throw another name into the mix.

Here's a taste:

 

I think that I have mentioned it before on this blog and the Screenshot Blog, but now it's going to become my focus. It's primarily being made for the OUYA, but I'm thinking it's also going to be on PC. I'm not sure for mobile devices, as I don't know how I'm going to do the touch controls and not be clunky.

Here's some shots of the current build on OUYA:

Support for Auto-Warrior and Panic! Panic! will continue with further levels, dungeons, and features... eventually... Classes have started for me and I may not have a lot of time.

Wednesday, January 15, 2014

Tizen Game Drive, YoYo Games

I just found out today that we one the random drawing for the Tizen Game Drive being run by YoYo Games on the 10th. It is featured in this video:


This totally took me by surprise.

Tuesday, December 10, 2013

Panic! Panic! Release

Panic! Panic! has been released on Google Play. Download it HERE!

Have fun with this action Arcade Puzzle game. There will be more added to the game in future updates including: More waves in Arcade Mode, More PowerUps, Online Scores, and more features.

The game is free with ads, but future updates will give you the option to pay to remove them.

Saturday, December 07, 2013

Panic! Panic! Update

So yeah, not much work done for a while, even though Panic! Panic! -in Hyper Megaspace is very close to being ready to be released. I'm hoping to have it released sometime this next week.

Just ran into some problems that definitely needed to be fixed before release. Plus, other things happening in my life like moving, finals, car breaking down, etc...

Screenshots for Panic! Panic!