Saturday, January 26, 2013

Change of Plans

Plans have changed for projects. I have put Panic! Panic! on hold for the time being. This is due in part because I have assembled a team for the port of Auto-Warrior to Android. This had been put on hold mostly because of other projects and that I just didn't have the ability for many aspects of the game. Since I didn't write, or own, the music for the previous incarnations, I've needed someone to make the music. I just found someone willing to do so and has already started on the tracks I needed.

We are a team of three and hope to complete the project within the next two months. This is my first time working with an actual team and it's been very exciting to be in charge of this game making group.

The main focus right now, is to make a basic direct port of the game. However, if time permits, we will add extra feature.

I hope to keep you all updated as the progress on Auto-Warrior continues.

Saturday, January 12, 2013

Beginning of a New Semester

I'll be beginning a new semester of school this next week. It'll be cool because I'll be taking classes that will be helpful for me in making games and in general programming.

I have done some work on Panic! Panic!, but not as much as I should have. I've mostly just been working on some of the debug features so that it'll be easier to debug on a cell phone.

The re-working of the game has made it much more efficient and there has been little slowdown on the cell phone so far. (Keep in mind that the cell phone I am using to test is relatively old.) My brother has tested an earlier build of the project on his Samsung Galaxy S3 and it looks beautiful. (I'm talking about the phone.) So, progress is going forward, but I can't guarantee that when the semester starts.


This is an earlier shot, showing the targeting.

This is a little further along, showing the Score and Combo.

Just doing some debugging using Gamemaker's default debugging system.

Any comments about how this game and any of my other games are looking, feel free to comment.

I'm  not ashamed to use Gamemaker!

Saturday, January 05, 2013

Some More Dragon Stuff

I have done no work on Panic! Panic!, but I worked some more on an older project The Dragon. I don't have much time to discuss what I've done with it, but here are some screens:

WOOO! Next week I hope I'll have more time to go into detail.