OK, so I didn't make a post yesterday, big whoop.
I've been working on various design documents for some upcoming games I'm gonna be working on. I'm contemplating whether or not to use Gamemaker: Studio to make them for Android phones, but my main concern is performance. Although, for some of them it won't be much of an issue since they're not fast paced games to begin with. I downloaded the Beta of it to test out some of its feature and to see if it would be worth the $300.
If it meets my hopes and expectation, you may see some M.D.Bauer games on the Android Market soon.
One of the games in the works (sort of a test game for Gamemaker: Studio) is a port of Auto-Warrior. I know that there are already 2 versions of the game out there, but my skills have improved and I want to add more features (and make money off of it).
I'll still leave the original versions out there, and they will remain free. There will be 2 versions that will be released on the Android Market. One will be free but have ads and such. The other will be between $1 and $5, depending what advice is given to me. The pay for version will have added features, flashier graphics, achievements, more dungeons, and more enemies.
Hopefully, these new versions of Auto-Warrior will be more successful than their predecessors.
Well, those are the plans in the works. I will continue to show updates on this and other projects in the future.
Saturday, March 17, 2012
Thursday, March 15, 2012
Wednesday, March 14, 2012
Ugh.. oh.. mm... Ugh...
Another mandatory post...
Anyway, I beat Final Fantasy VI today. Good game. Favorite.
I don't have much else to really say.
Anyway, I beat Final Fantasy VI today. Good game. Favorite.
I don't have much else to really say.
Tuesday, March 13, 2012
I Almost Forgot
I almost forgot to post today. Oh well.
I really don't have much of anything to post today really. You might ask what I have been working on recently, or what i have been doing in the long hiatus of posts.
I've just been doing a lot of the same things: School and programming, with a little bit of writing. I have been making a lot of design documents for games. This has been a great help in staying focused on specific project. I have also been making plans and helping my brother and friend work on some cell phone games. I hope that these future projects will be successful and help support us.
I really don't have much of anything to post today really. You might ask what I have been working on recently, or what i have been doing in the long hiatus of posts.
I've just been doing a lot of the same things: School and programming, with a little bit of writing. I have been making a lot of design documents for games. This has been a great help in staying focused on specific project. I have also been making plans and helping my brother and friend work on some cell phone games. I hope that these future projects will be successful and help support us.
Monday, March 12, 2012
So long ago...
So, it's been over a year since I have last posted...
It's spring break and I've decided to go ahead and try to post every day this week. Let's see how that goes...
I guess that's all I have for today. Maybe I'll post some more screenshots or write something for tomorrow. Oh, well, whatever.
It's spring break and I've decided to go ahead and try to post every day this week. Let's see how that goes...
I guess that's all I have for today. Maybe I'll post some more screenshots or write something for tomorrow. Oh, well, whatever.
Tuesday, March 08, 2011
Ultimate Killer Death Monkeys!!
Now that I got your attention... Here's some stuff. Screenshots... again...
KABLAM!!
This is Trail of O Gigante a text adventure.
Another Space Frontier Shot.
This is a very old screen from a game I was working on called Lack of Color... It's safe to say that it's an abandoned project.
Now the reworkings of Auto-Warrior 2. It's going in a completely different direction now.

Stuff is good. Better stuff is better.
KABLAM!!
This is Trail of O Gigante a text adventure.
Another Space Frontier Shot.
This is a very old screen from a game I was working on called Lack of Color... It's safe to say that it's an abandoned project.
Now the reworkings of Auto-Warrior 2. It's going in a completely different direction now.
Stuff is good. Better stuff is better.
Tuesday, February 15, 2011
Is my blog just a screenshot dump??
That's the way it's turning out to be as of right now. I have been working more with Auto-Warrior 2, so I hope that I can get at least a demo of that out soon. I've decided to take that game into a different direction, making it more like the first Auto-Warrior. There'll be more features and plot and everything you might expect from a sequel.
And now, here's some more screens of random game projects.
Tale of Travao...
Over world of The Dragon
Space Frontier
Now I know I said that I was going to release Dungeon's Slayer soon, but I have run into problems with getting the music to work... Maybe soon if I actually try to fix the problem.

Also, I've been made aware of a problem with Auto-Warrior Deluxe with some sharpscreen error from different sources... It's even happen to me once or twice before and I don't quite understand the problem. It's actually a script that I got from somewhere else. If I can't fix that problem, I'll just get rid of that script as it will not affect the game play, but only the quality of the graphics.
And now, here's some more screens of random game projects.
Tale of Travao...
Over world of The Dragon
Space Frontier
Now I know I said that I was going to release Dungeon's Slayer soon, but I have run into problems with getting the music to work... Maybe soon if I actually try to fix the problem.
Also, I've been made aware of a problem with Auto-Warrior Deluxe with some sharpscreen error from different sources... It's even happen to me once or twice before and I don't quite understand the problem. It's actually a script that I got from somewhere else. If I can't fix that problem, I'll just get rid of that script as it will not affect the game play, but only the quality of the graphics.
Tuesday, January 18, 2011
Here's some stuff.?!
Monday, January 10, 2011
High expectations, minimal results...
So, I expected to get a lot more done on my games projects than I really did. I've only ended up working on very few things and was unable to release anything yet. I'm still having some sound issues with Dungeon's Slayer and I still need to debug and get it working before I can release that. Now, for some screenshot goodness.
And starting off, a Screenshot of Dungeon's Slayer! An Action sequence this time.
Jumping in Scourge: of the Dark Knight.
Experimenting with a map in this project called Blastor.
Another black & white screen.
Battling in Auto-Warrior 2!

So, there you have it, a bunch of screenshots from various projects old and new. Maybe one day you'll see some of these finished.
And starting off, a Screenshot of Dungeon's Slayer! An Action sequence this time.
Jumping in Scourge: of the Dark Knight.
Experimenting with a map in this project called Blastor.
Another black & white screen.
Battling in Auto-Warrior 2!
So, there you have it, a bunch of screenshots from various projects old and new. Maybe one day you'll see some of these finished.
Monday, January 03, 2011
Stuff.....
Ok, so I thought that I'd have a lot more games and stuff to release. But, I guess the holidays will do that to you. So, I've been distracted with all the festivities and family stuff. So, here's another screenshot dump.
The menu from Dungeon's Slayer, the simple RPG project from before. I'm still working on the music for it, very basic stuff. Well, it's a pretty basic game.
Another Scourge: of the Dark Knight screen. I'm just testing out the font that I created.
This is an old project called BLASTOR. You're this ancient giant wheel and you go around shooting and blowing stuff up.
This is a very old platformer. I was trying to make a game using only black and white.
And finally, for this set of screenshots, we have another battle test for Auto-Warrior 2.

So some old and new stuff. We'll see what I'll release myself in the new year. I'm also working on some android games with my brother, but I don't want to say too much about that at this time.
The menu from Dungeon's Slayer, the simple RPG project from before. I'm still working on the music for it, very basic stuff. Well, it's a pretty basic game.
Another Scourge: of the Dark Knight screen. I'm just testing out the font that I created.
This is an old project called BLASTOR. You're this ancient giant wheel and you go around shooting and blowing stuff up.
This is a very old platformer. I was trying to make a game using only black and white.
And finally, for this set of screenshots, we have another battle test for Auto-Warrior 2.
So some old and new stuff. We'll see what I'll release myself in the new year. I'm also working on some android games with my brother, but I don't want to say too much about that at this time.
Monday, December 20, 2010
NEW POST OF ULTIMATE KILLER DEATH MAGIC!!!
My classes are done for the semester, so I hope to get more work done on some projects. Here's some more screens.
Here's a simple RPG project that's really close to being finished. All that's left is sound and music... When I get around to it.
This is a kind of strategy game where you build a dungeon and fend off heroes.
Here's another screenshot of the Scourge: of the Dark Knight remake.
Weeee.... The prequel to Scourge: of the Dark Knight.
Finally, here's another screenshot of Auto-Warrior 2. The progress on this is going very well.
Here's a simple RPG project that's really close to being finished. All that's left is sound and music... When I get around to it.
This is a kind of strategy game where you build a dungeon and fend off heroes.
Here's another screenshot of the Scourge: of the Dark Knight remake.
Weeee.... The prequel to Scourge: of the Dark Knight.
Finally, here's another screenshot of Auto-Warrior 2. The progress on this is going very well.
Thursday, December 02, 2010
Some more stuff and junk!?
I've mostly just been working on random projects. Here's some more random screens. Maybe have more stuff shortly. That's a big maybe.
Just a little taste. If anybody remembers a project named simple RPG (if anyone actually visits this site) it now has a name and title screen.
Working on the basic engine for the remake of Scourge: of the Dark Knight.
Here's the prequel to Scourge, it still needs a lot of work.
Here's one from Ball Button. You probably won't get much from this screenshot.
Here's another one from Auto-Warrior 2. Just working on the framework for the battle system.
WOOOOOOOOoooooooo......
Just a little taste. If anybody remembers a project named simple RPG (if anyone actually visits this site) it now has a name and title screen.
Working on the basic engine for the remake of Scourge: of the Dark Knight.
Here's the prequel to Scourge, it still needs a lot of work.
Here's one from Ball Button. You probably won't get much from this screenshot.
Here's another one from Auto-Warrior 2. Just working on the framework for the battle system.
WOOOOOOOOoooooooo......
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